Long time no see ! I have a lot of things to share :D
Recently, I had the immense opportunity to do the artistic direction of "Dead in Vinland", a survival/management game with RPG and adventure elements.
I've been recruited by the french studio CCCP to work on this sequel from their first indie game, "Dead in Bermuda".
The game should be out early 2018 and till this happens I will share some artworks, concept arts and final ones with you guys.
I had to assume various tasks : character design, environments, a loooot of UI (!), animations... so I hope it will be a pleasant journey :)